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fef659cbbff9a93640a631fca8ed8ebcThere are an endless number of ways to play the game of Wiffle® ball, but our rules are easy to learn, easy to follow, and are designed to keep the action moving so that no matter what your skill level, you will have a blast playing!  Our rules are listed below, or you can download a RULES SHEET here also.

We use a wedge-shaped field.  There is no base running.

Players
  1.) No base running. Imaginary runners on base advance as hitter does.
  2.) Teams shall carry at least 3 and no more than 5 players on their roster.
  3.) Teams may field 3 players or less on defense, but may have up to 5 batters.
  4.) All fielders must bat.
  5.) Fielders can position as they wish in fair territory without obstructing the batter.

The Game
  6.) Each game is 6 innings long.
  7.) If game is tied after 6 innings, the 7th begins with the bases loaded.
  8.) Game is official after 4 innings, with a 10 run mercy rule after 4 innings.
  9.) Games will be played in any weather conditions.
  10.) The rules of major league baseball shall apply to all situations not covered by these rules.

Balls & Strikes – Making calls
  11.) A walk is 6 balls. Baserunners only advance on a walk if forced over.
  WiffleBatBall_051713_rn_tif_12.) Any combination of 2 fouls or strikes is an out.
  13.) A swing and a miss is NOT an out, unless it’s strike 2.
  14.) A pitch hitting the strike zone is a strike.
  15.) A pitched ball that hits the batter is a ball, although the batter must attempt to avoid being hit.
  16.) Batter makes all fair and foul calls.
  17.) Line calls are made by the fielder closest to the play.
  18.) Pitcher makes check swing calls.

Equipment
  19.) Only the official (baseball size) plastic Wiffle® ball with 8 elongated holes will be used.
  20.) Balls may not be intentionally scuffed or sanded.
  21.) No ball with a crack greater than 1/4" may be used.
  22.) All balls are subject to approval by the tourney staff.
  23.) Only the official yellow plastic Wiffle® bats will be used.
  24.) Handles may be taped, but the barrel must be unaltered.
  25.) Any bat is subject to approval by the tourney staff.
  26.) All players must play bare handed. Batters may only use batting glove when batting.

Pitch speeds – medium-fast
  27.) Pitching speed limit is 55 mph, it is largely a “gentleman’s rule” but can be enforced with radar gun.
  field_diagram28.) Penalty- Player may not pitch any more during that game plus the next game.
  29.) A team that feels a pitcher is exceeding the speed limit may request the gun be brought in to check the pitch speed.
  30.) Pitchers must pitch from the center of the field.

The field of play (all dimensions are approximate)
  31.) Pitching mound is 42' from strike zone. Singles line is at 42'. Doubles line is at 65'. Home run fence is at 85' straight away, 90' to foul poles. 52' between foul poles.
  32.) Strike zone is 20" x 30", approximately 12" off the ground.

Foul balls
  33.) Any hit ball not reaching the singles line is considered a foul ball/strike.
  34.) Ground ball outside of foul lines when reaching singles line.
  35.) Fly ball landing in foul ground, touched in foul ground, or going wide of foul poles.

Singles
  Any ball reaching the singles line in fair ground.
  Ground ball not fielded cleanly in front of singles line. No bobbles at all allowed.
  Fielder may take no more than TWO steps in front of the singles line to field a ground ball.
  Fair fly ball touched in fair territory but not caught short of singles line.

Doubles:  Fair ball reaching the doubles line in the air, but not the fence.

Triples:  Fair ball that touches the fence in the air.

Home Runs: Fair ball landing over the fence or hitting a foul pole above the fence.

Double plays
  Only in effect with a runner on base.
  Fly ball caught and then immediately thrown to hit the strike zone in the air.
  Lead runner is removed.
  Runners do not advance on missed attempt.

Protesting games: When a captain protests a game, the other team's captain must be notified at the time the play under protest occurs and before the next pitch is made. Decisions of the tournament staff are final.

Unruly conduct – ESPECIALLY ALCOHOL RELATED, will not be tolerated. Penalties include but are not limited to: Ejection from the game, forfeit of the game, or ejection from the tournament and a permanent ban from all future events.

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